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Do things that don't scale

Test → launch → hack​

DoorDash: Interview merchants → afternoon landing page (PDF menus + phone) → founders deliver Pad Thai → Google Docs + Square + Find My Friends. Demand showed up despite ugly UX. Later automate dispatch.

Teespring: Days of free design for tiny non-profit orders — looked terrible from outside; boulder uphill then rolls. Delight with support (founders on tickets); make wrongs right; speed over clean architecture for next order of magnitude only.

Three jobs for unscalable work​

  1. Find first users — no silver-bullet PPC; founders’ personal time (emails, calls, conferences, street fairs, water bottles at fairs). Prefer paid validation over free forever.
  2. Turn users into champions — exceptional experiences; founders on support; proactive outreach to churned users; own social reputation.
  3. Find product–market fit — duplicate codebases if needed; crash nightly if necessary; worry about 10→100 not 10→1,000,000.

Manual learning​

Doing the work (cleaning, delivering, photographing Airbnb homes) teaches algorithms and product. Email every new customer personally. Capacity constraints (ice cream vs delivery spike) motivate scaling.

When to stop​

As long as net-positive, keep doing unscalable things. Smaller competitors can still out-love you if you abandon the advantage too early.

Discussion

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